![]() Character classes are designed across three dimensions, Speed, Health, and Agility, to allow a variety of special moves and playstyles. Prototype footage shows that characters can run on walls, slide under cars, and occasionally activate bullet time during combat. Inspired by Half-Life mods like The Specialists and Action Half-Life, Vendetta encourages players to keep moving and complete combo kills for higher point rewards. If successfully backed, APB Vendetta would be a buy-to-play MMO with agility-based combat as its core gameplay element. The developer has taken a proposed sequel called APB: Vendetta to Kickstarter, hoping that John Woo-inspired combat will lure backers to its cause. The game managed to get a free-to-play re-release in APB: Reloaded, but Reloaded Productions thinks the concept can be expanded even further. Unfortunately, the finished product couldn’t meet its high expectations, and servers were shut down mere months after release. ![]() Designed by Grant Theft Auto creator David Jones, it promised to rework GTA‘s sandbox into an online persistent world where players took on the role of a city’s Criminals and Enforcers. ![]() A proposed follow-up to APB: Reloaded features agility-based combat, modded custom servers, and a possible PS4 version stretch goal.Īll Points Bulletin was one of those games that, on paper, sounded like a revolutionary MMO.
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